ULUSLARARASI SOSYAL BILIMLER DERGISI = INTERNATIONAL JOURNAL OF SOCIAL SCIENCES, cilt.9, sa.41, ss.176-188, 2025 (Hakemli Dergi)
This study explores the role of gamification in cybersecurity education for elementary students, focusing on Google’s Interland game within the Be Internet Awesome initiative. By reviewing existing literature and analyzing Interland’s design, the study highlights how gamified approaches can enhance digital citizenship and cybersecurity awareness among young learners. Grounded in Self-Determination Theory and Flow Theory, the article examines Interland’s interactive mechanics, which teach concepts like password security and responsible online behavior. Research suggests that gamification increases engagement, but evidence on long-term behavioral impact remains limited. Visual aids, such as screenshots of Interland’s sections, illustrate its educational potential. The study advocates integrating gamified tools into curricula, supported by teacher training and policy development, to foster safe digital practices. Recommendations include empirical studies to assess Interland’s effectiveness and cross-cultural comparisons to enhance global applicability.